Perilous Peak
Overview
This is the first game I made start to finish with a group of game designers as a final project for graduating Full Sail.
Our game was published on Desura for free, (desura.com has since been absorbed by OnePlay)
https://www.indiedb.com/games/perilous-peak
For the game I was the lead level and interaction designer. I was in a team of 5 and it took us four months to make using UDK 3.
I designed the tutorial, and levels 1, 4, and 6. I am also responsible for designing most of the interactions and puzzles in the game. I built the levels I designed entirely and built the basic structure for most of the other levels. I handled nearly all the visual scripting. I also designed and built the enemy meshes and a few static meshes. Below are more details.